Fun gameplay
All the technical design and pretty graphics in the world mean nothing if the game is no fun! We focus on positive gaming experiences first, and add content to support that goal, not the other way around.
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Unique designs
Do you really want to play yet another rehash of a game you've played 20 times before? New graphics do not make a new experience. We aim to create new gameplay types that are not simple retreads of old gaming classics.
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Nurture our team
Most large gaming houses demand ridiculous time commitments from their teams, sometimes upwards of 80 hours a week for months at a time. This leads to exhaustion, compromises, and human error.
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Release when it's 100%
Since we self-publish, we can release a game when it's ready, not be rushed by a publisher's marketing campaigns. Lack of proper testing, or trying to hit an unrealistic date leads many games to release in a broken and frustrating state.
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